Features
Mission Types
Missions are divided into different types, each with its own objectives, rewards, and level requirements. Players can select missions based on their current level, with higher-level missions unlocking as they progress. Mission difficulty and reward rarity can be adjusted.
Location Configurations
Locations are categorized into Easy, Medium, and Hard difficulty levels, each with a level requirement. Missions can be started only if players meet the required items and level, and the difficulty determines the number of vehicles, guards, and combat stats.
Queue System
Missions are assigned based on player level, giving higher-level players better chances. Supports individual and group queuing with three methods for calculating player level impact: Logarithmic, Average, or Highest.
Waypoint Modes
Two types of waypoint modes: Precise, setting the waypoint exactly at the target location, and Radius, placing the radius blip randomly near the target.
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